Format
Valve Texture Format
Summary
- Name
- Valve Texture Format
- Identifiers
-
- PUID: fmt/985
- MIME: image/vnd.valve.source.texture
- Format type
- Model
- Description
- The Valve Texture Format is used by the Valve Corporation's Source engine to represent textures in models and environments.
- File extensions
-
vtf - Source
- Digital Preservation Department / The National Archives
- Developed by
- Valve Corporation / Valve Corporation
- Supported by
- Valve Corporation / Valve Corporation
Internal signatures
Valve Texture Format little endian
- Note
- .FTV
Byte sequences
- Min Frag Length
- Absolute from BOF
- Offset
- 0
- Max offset
- 0
- Byte Sequence
00465456- Endianness
- None
Valve Texture Format big endian
- Note
- VTF.
Byte sequences
- Min Frag Length
- Absolute from BOF
- Offset
- 0
- Max offset
- 0
- Byte Sequence
56544600- Endianness
- None
Changelog
-
Added in V89
- Release date
- 8 March 2017
Valve Texture Format: Binary signature developed through PRONOM Research. Requested by Taylor Bangs.
Valve Texture Format: Full entry added. Requested by Taylor Bangs.